So far we've been keeping the rendering process simple and just experimenting with color value. There's a lot that's possible next with different rendering of textures/color.
And we've mostly used environments without the citizens of Second Life. Here are a few that include avatars in seemingly awkward states of stasis.
Just a few more additions to the SL 3d experiment. We're finding it hard not to believe these graphic results are really interesting. And we're really excited about the process behind the scenes as well.
3D renderings (via Blender) we created by pulling models from the world of Second Life. We find the results rather interesting on many levels.